[tr] PLAYER_CONNECTED = Oyuncu !t%s!n sunucumuza bağlandı. !g(%s) PLAYER_DISCONNECTED = Oyuncu !t%s!n sunucumuzdan ayrıldı. !g(%s) MENU_TITLE_ITEM_CONFIG = Modun Entitylerini Yerleştirin MENU_CHOOSE_PUT_ITEM = Yeni Entity Yerleştir MENU_CHOOSE_EDIT_ITEM = Kırmızı Entity Düzenle MENU_CHOOSE_SAVE_ITEM = Değişikliklerimi Kaydet MENU_CHOOSE_RETURN_BACK_ORIGINAL = Mevcut Yüklü Yedekle Değiştir DEFAULT_SECIM = ^4Basariyla ^1( ^3Tüm Silahlar ^1) ^4Default'a çevrildi. BASARILI_SECIM = ^4Basariyla ^1( ^3%s ^1) ^4Adli skin aktif Edildi! GORUNUM_WEAPON = Görünümünü Seçiniz CHOOSE_WEAPON = Silah Seçiniz BUY_1 = Tabancalar BUY_2 = Pompalılar BUY_3 = Tüfekler BUY_4 = Hafif Makineler BUY_5 = Ağır Silahlar BUY_6 = Kalkanlar ROUND_STYLE = TUR MENU_TITLE_EDIT_ITEM = Kırmızı Olan Entity Düzenle MENU_EDIT_ITEM_CHANGE_ORIGIN = Konumunu Güncelle MENU_EDIT_ITEM_DELETE = Sil MENU_EDIT_ITEM_INCREASE_SCALE = Büyüt MENU_EDIT_ITEM_DECREASE_SCALE = Küçült BACK_MENU_STAGE = Önceki Aşama NEXT_MENU_STAGE = Sonraki Aşama BACK_MENU = Önceki NEXT_MENU = Sonraki EXIT_MENU = Çıkış WEAPON_MENU_HEAL = Canla Başla WEAPON_MENUTITLE = Aşamalarda kullanacağınız silahları seçin : WEAPON_MENU_STAGE1 = AŞAMA 1 VE SONRAKİLER WEAPON_MENU_STAGE2 = AŞAMA 2 WEAPON_MENU_STAGE3 = AŞAMA 3 WEAPON_MENU_STAGE4 = FİNAL AŞAMASI AGENT_MENUTITLE = Sonraki canlanışta olmak istediğiniz karakteri seçin : AGENT_SELECTED = Bundan sonraki her canlanışta dönüşeceğiniz karakter : !t%s WEAPON_UPGRADE_G = [ G ] Basarak silahlarını güncelle. INFO_LANGUAGE_CHANGED = Dil değiştirildi. INFO_SCORE_RESET = Skorunuz Sıfırlandı. INFO_NEXT_MAP = Sıradaki Harita : !t%s KILLINFO_ATTACKER_PLAYERDEATH = Öldürülen düşman : %s KILLINFO_ATTACKER_TOTALDAMAGE = Verilen toplam hasar (%s kullanıldı) : %i KILLINFO_ATTACKER_USED_WEAPON = Düşman %s ile öldürüldü. KILLINFO_DISTANCE = Mesafe KILLINFO_VICTIM_PLAYERDEATH = Sizi öldüren düşman : %s KILLINFO_VICTIM_TOTALDAMAGE = Alınan toplam hasar (%s kullanıldı) : %i KILLINFO_VICTIM_USED_WEAPON = Düşman sizi %i ile öldürdü. KILLINFO_DAMAGE_HITGROUP1 = Kafa : %i KILLINFO_DAMAGE_HITGROUP2 = Göğüs : %i KILLINFO_DAMAGE_HITGROUP3 = Karın : %i KILLINFO_DAMAGE_HITGROUP4 = Sol Kol : %i KILLINFO_DAMAGE_HITGROUP5 = Sağ Kol : %i KILLINFO_DAMAGE_HITGROUP6 = Sol Bacak : %i KILLINFO_DAMAGE_HITGROUP7 = Sağ Bacak : %i KILLINFO_VICTIM_HEALTH_AP = Kalan HP`si : %i | Kalan Zırhı : %i CROSSHAIR_MENUTITLE = İstediğiniz nişangahı seçin : CROSSHAIR_SELECTED = Seçtiğiniz nişangah : !t%L CROSSHAIR_WEAPON = Silaha Göre Değişen Crosshair CROSSHAIR_NOKTA = Nokta Crosshair 1 CROSSHAIR_NOKTA2 = Nokta Crosshair 2 CROSSHAIR_ARTI1 = Artı Crosshair 1 CROSSHAIR_ARTI2 = Artı Crosshair 2 CROSSHAIR_ARTI3 = Artı Crosshair 3 CROSSHAIR_ARTI4 = Artı Crosshair 4 CROSSHAIR_ARTI5 = Artı Crosshair 5 CROSSHAIR_ARTI6 = Artı Crosshair 6 CROSSHAIR_ARTI7 = Artı Crosshair 7 CROSSHAIR_ARTI8 = Artı Crosshair 8 CROSSHAIR_ARTI9 = Artı Crosshair 9 CROSSHAIR_ARTI10 = Artı Crosshair 10 CROSSHAIR_ARTI11 = Artı Crosshair 11 CROSSHAIR_ARTI12 = Artı Crosshair 12 CROSSHAIR_ARTI13 = Artı Crosshair 13 CROSSHAIR_ARTI14 = Artı Crosshair 14 SCOREBOARD_TITLE = IP: 213.238.173.37 SCOREBOARD_ATTACKERS = SALDIRANLAR SCOREBOARD_DEFENDERS = SAVUNANLAR SCOREBOARD_STAGE1 = AŞAMA 1 SCOREBOARD_STAGE2 = AŞAMA 2 SCOREBOARD_STAGE3 = AŞAMA 3 SCOREBOARD_STAGE4 = FINAL AŞAMASI SKILL_DASH = Rüzgar Gibi SKILL_LEER = Kem Göz SKILL_BOMB = Renk Tesirli Bomba SKILL_PROWLER = Ecel SKILL_POINT = Canlanma Projectörü MAIN_MENUTITLE = Valorant Ana Menu MAIN_MENUWEAPONS = Silah Değiştir MAIN_MENUAGENTS = Ajan Değiştir MAIN_MENUCROSSHAIR = Crosshair Değiştir MAIN_MENUHIDE = Takım Arkadaşlarını Gizleme MAIN_OPEN = AÇIK MAIN_CLOSE = KAPALI MAIN_MENUFOV = Geniş Ekran Görüş Açısı MAIN_MENUCHANGE_LANGUAGE = Dil Değiştir AIM_INFO = %%p2 - Sağlık: %d / VP: %d / Rank: %s / Ajan: %s [en] PLAYER_CONNECTED = Player !t%s!n has connected to our server. !g(%s) PLAYER_DISCONNECTED = Player !t%s!n has left our server. !g(%s) MENU_TITLE_ITEM_CONFIG = Place The Mod's Entity MENU_CHOOSE_PUT_ITEM = Place New Entity MENU_CHOOSE_EDIT_ITEM = Edit Red Entity MENU_CHOOSE_SAVE_ITEM = Save Changes MENU_CHOOSE_RETURN_BACK_ORIGINAL = Replace Existing Installed Backup DEFAULT_SECIM = ^4Successfully ^1( ^3 All Weapons ^1) ^4 Default converted. BASARILI_SECIM = ^4Successfully ^1( ^3%s ^1) ^4 skins activated! GORUNUM_WEAPON = Choose Your View CHOOSE_WEAPON = Select Weapon BUY_1 = Pistols BUY_2 = Pumps BUY_3 = Rifles BUY_4 = Light Machines BUY_5 = Heavy Weapons BUY_6 = Armors ROUND_STYLE = ROUND MENU_TITLE_EDIT_ITEM = Edit Red Entity MENU_EDIT_ITEM_CHANGE_ORIGIN = Change Origin MENU_EDIT_ITEM_DELETE = Remove MENU_EDIT_ITEM_INCREASE_SCALE = Increase Scale MENU_EDIT_ITEM_DECREASE_SCALE = Decrease Scale BACK_MENU_STAGE = Previous Stage NEXT_MENU_STAGE = Next Stage BACK_MENU = Back NEXT_MENU = Next EXIT_MENU = Exit WEAPON_MENU_HEAL = Max Health WEAPON_MENUTITLE = Choose the weapons you will use in the stages : WEAPON_MENU_STAGE1 = STAGE 1 AND ALL STAGES WEAPON_MENU_STAGE2 = STAGE 2 WEAPON_MENU_STAGE3 = STAGE 3 WEAPON_MENU_STAGE4 = FINAL STAGE AGENT_MENUTITLE = Choose the character you want to be in the next spawn : AGENT_SELECTED = The character you will become in every spawn : !t%s WEAPON_UPGRADE_G = Update your weapons by pressing [ G ]. INFO_LANGUAGE_CHANGED = Language Changed. INFO_SCORE_RESET = Your score has been reset. INFO_DEVELOPER = Developer of the mod THANKS = Thanks to !t%s!n who helped me a lot in porting the mod's files. INFO_YOUTUBE = You are invited to our Youtube channel !tyoutube.com/jenessee INFO_OPEN_MAIN_MENU = Press !t[ M ]!n to access the menus. INFO_NEXT_MAP = Next Map : !t%s KILLINFO_ATTACKER_PLAYERDEATH = Victim : %s KILLINFO_ATTACKER_TOTALDAMAGE = Damage dealt (Used %s) : %i KILLINFO_ATTACKER_USED_WEAPON = You have killed someone via %s. KILLINFO_DISTANCE = Distance KILLINFO_VICTIM_PLAYERDEATH = The enemy that has killed you : %s KILLINFO_VICTIM_TOTALDAMAGE = Damage received (Used %s) : %i KILLINFO_VICTIM_USED_WEAPON = You have been killed via %s. KILLINFO_DAMAGE_HITGROUP1 = Head : %i KILLINFO_DAMAGE_HITGROUP2 = Chest : %i KILLINFO_DAMAGE_HITGROUP3 = Stomach : %i KILLINFO_DAMAGE_HITGROUP4 = Left Arm : %i KILLINFO_DAMAGE_HITGROUP5 = Right Arm : %i KILLINFO_DAMAGE_HITGROUP6 = Left Leg : %i KILLINFO_DAMAGE_HITGROUP7 = Right Leg : %i KILLINFO_VICTIM_HEALTH_AP = Remaining HP : %i | Remaining AP : %i CROSSHAIR_MENUTITLE = Select the crosshair you want : CROSSHAIR_SELECTED = The crosshair of your choice : !t%L CROSSHAIR_WEAPON = Crosshair that changes according to the weapon CROSSHAIR_NOKTA = Dot Crosshair 1 CROSSHAIR_NOKTA2 = Dot Crosshair 2 CROSSHAIR_ARTI1 = + Crosshair 1 CROSSHAIR_ARTI2 = + Crosshair 2 CROSSHAIR_ARTI3 = + Crosshair 3 CROSSHAIR_ARTI4 = + Crosshair 4 CROSSHAIR_ARTI5 = + Crosshair 5 CROSSHAIR_ARTI6 = + Crosshair 6 CROSSHAIR_ARTI7 = + Crosshair 7 CROSSHAIR_ARTI8 = + Crosshair 8 CROSSHAIR_ARTI9 = + Crosshair 9 CROSSHAIR_ARTI10 = + Crosshair 10 CROSSHAIR_ARTI11 = + Crosshair 11 CROSSHAIR_ARTI12 = + Crosshair 12 CROSSHAIR_ARTI13 = + Crosshair 13 CROSSHAIR_ARTI14 = + Crosshair 14 SCOREBOARD_TITLE = IP: 213.238.173.37 SCOREBOARD_ATTACKERS = ATTACKERS SCOREBOARD_DEFENDERS = DEFENDERS SCOREBOARD_STAGE1 = STAGE 1 SCOREBOARD_STAGE2 = STAGE 2 SCOREBOARD_STAGE3 = STAGE 3 SCOREBOARD_STAGE4 = FINAL STAGE SKILL_DASH = Tailwind SKILL_LEER = Leer SKILL_BOMB = Paint Shells SKILL_PROWLER = Prowler SKILL_POINT = Spawn Generator MAIN_MENUTITLE = Valorant Main Menu MAIN_MENUWEAPONS = Change Weapons MAIN_MENUAGENTS = Change Agent MAIN_MENUCROSSHAIR = Change Crosshair MAIN_MENUHIDE = Hide Teammates MAIN_OPEN = ON MAIN_CLOSE = OFF MAIN_MENUFOV = Wide Screen FOV MAIN_MENUCHANGE_LANGUAGE = Change Language AIM_INFO = %%p2 - Health: %d / VP: %d / Rank: %s / Agent: %s